Some key changes are coming with Stellaris’ next update, its game director wrote in a Paradox forum post this week. The game’s hyperlane generation system is getting an overhaul, anomalies are changing to be less daunting, and they’re adding a few new types of star system.
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Paradox are changing the hyperlane system to make it less likely to have leviathans sitting in chokepoints on the galaxy map. The new algorithm, Paradox say, identifies clusters of stars and creates thinner “highways” interconnecting these systems, with hyperlanes connecting these to each other. The algorithm can then identify chokepoints, so the game won’t spawn leviathans in those systems. All in all, it’ll make travel easier, and less of a gamble.
from
https://www.pcgamesn.com/stellaris/stellaris-niven-hyperlanes-anomalies-changes
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