Frostpunk is surprisingly easy as far as management games go. I completed its campaigns on the first attempt. But it’s how I found success that makes Frostpunk special.
To keep my city alive I had to do monstrous things. When the mines froze I sent in teams of workers to clear the ice: 45 people died. When the great storm came I only treated people with light illnesses and left the others: 98 people died as a result. And, when discontent rose, I started executing my own people, strapping them to the underside of my city's great heater: three people murdered.
Frostpunk isn’t about managing a city as much as it is a game about managing your own moral decline.
I'm getting better, though. Last time I played I forgot to turn on the heater and 100 people died.
Frostpunk is set in a Victorian-era world headed for a deep freeze. When the encroaching ice age was discovered, people began building cities in sheltered craters that were to be heated by a giant coal-powered engines. But the cold snap came too soon and so the cities were left unfinished. You play the head of a group of survivors who have marched across the ice to one of those heaters - you need to get it running and build the infrastructure to keep it that way.
from
https://www.pcgamesn.com/frostpunk/frostpunk-pc-review
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