The word on the tip of everyone’s whiskers in Ghost of a Tale is scrunt. It clings to the end of sentences whispered out by a pair of thieving mice: “You cheeky scrunt.” A rat guardsman who enjoys a game of cards coughs it up through mouthfuls of fish and pastry: “Leave me alone, scrunt.” Pray for that ‘s’ and ‘r’, for they are all that holds Ghost of a Tale’s pre-teen age rating flimsily to its bushy brown fur.
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Scrunt is an archaic word for beggar, a term used as an insult, but one that probably sounds harsher to our modern ears than when it was spat out through medieval lips. The game’s lore book seems to disagree. It describes scrunt as “a word too rude to define.” When it is croaked out in the first hour by an old pirate frog you find in a prison cell, his head and feet in stocks, it is the first sign that there is something darker hidden beneath Ghost of a Tale’s beautiful veneer.
from
https://www.pcgamesn.com/ghost-of-a-tale/ghost-of-a-tale-review
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