pondělí 15. ledna 2018

Making it in Unreal: how Frogwares built The Sinking City so they could drown it

Frogwares have long been purveyors of historical fiction adaptations in the form of the Sherlock Holmes games, beloved for their period setting and investigative slant. The Ukrainian studio’s project finds them hopping from the pages of Conan Doyle to Lovecraft, where a private detective visits a city ravaged by a supernatural flood.

Read more: the best sandbox games on PC.

The Sinking City Unreal Engine 4

In doing so, Frogwares have set themselves a formidable challenge: to build a convincing 1920s Massachusetts city from scratch in Unreal Engine 4, and then sink it.

City builders

The Sinking City Steam



from
https://www.pcgamesn.com/the-sinking-city/frogwares-unreal-engine-4

Žádné komentáře:

Okomentovat