In 2008, Jonathan Boakes turned Polperro - the coastal village he calls home - into a ghost town. Changing its name to Saxton, he layered over it a history of grisly murders, suicides, and missing persons dating back to Saxon settlement in the 5th century. Saxton was the setting for his point-and-click adventure The Lost Crown: A Ghost-Hunting Adventure, a series he’s still adding to today.
A beautiful coastal town, Polperro often bustles with tourists, but in the years following the release of The Lost Crown Boakes began to notice a new strand of tourist - the characters from his games.
“We didn't expect that,” Boakes tells us. “We're surprised every time. They don't just come in summer, it's winter as well. They never actually contact us to say 'Oh, we're in town, would you like to meet up?'.”
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As Boakes and fellow developer Matt Clark walk through town they’ll sometimes hear lines from their game being recited by people in The Lost Crown cosplay (which is largely wearing a flat cap and a good winter coat).
“You'll be walking down the road and you'll suddenly find a family re-enacting one of the scenes,” Clark says. Boakes admits he’ll try and jump in to finish the line if he can: “A good staple is 'That's not right!', which is a key line from the game.”
from
https://www.pcgamesn.com/the-last-crown-blackenrock/the-last-crown-blackenrock-cosplay-saxton-polperro
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