It’s easy to assume that an annualised series like MotoGP deals only in incremental improvements - that while its bikes scream around their tracks at 200 kmph, the games must only inch forward year by year.
That’s not the case for MotoGP 18. This is the first time the series has appeared on Unreal Engine 4, a leap that has brought about enhancements in fidelity, lighting, and physics. And this year finds developer Milestone committing to esports like never before, with a championship that will build from semi-finals on-site at the Misano World Circuit to a grand final hosted in Valencia. A BMW M240i Coupé is promised for the winner.
To put it another way, Milestone has made it crucial that it gets every aspect of online play absolutely perfect - a goal that involves mastering some tricky technical corners along the track to release.
While you wait for MotoGP 18, here are what we think are the best racing games on PC.
Getting collision right is crucial in MotoGP, even more so than in Milestone’s sister motocross series, MXGP.
“When you collide at 200 kmph, the forces, impulses, and inertia are very different,” R&D programmer Michele Caletti tells us. “What’s robust at 50 is maybe not at 200, so we are trying to be very robust at 300.”
When bikes collide

from
https://www.pcgamesn.com/motogp-18/unreal-engine-4-racing-game
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